
Hello & welcome to my portfolio!

Hello there! My name is Kevin, level 23 and I am a positive and curious person. I like a good challenge that can help me grow in my field of work. I got interested in game development after my 3 years in high school. I studied Computer science, but I had an extra course in programming and game making. Some of my strengths are that I have a creative mind, writing stories, writing music. I like helping people and have good patience. I have studied Game & UX at Futuregames Skellefteå.
Calm, focused and wanting to have fun. If that sounds like someone you want for
your team. Here I am!
Projects

Fall of Ralph
Game & Level Design
Fall of Ralph is a hard tongue in cheek, 2.5D, physics precision based
platformer inspired by "Getting Over It". The player has to traverse to the
bottom of hell while avoiding different obstacles and traps without ascending
back to heaven by the constant pull of Zeus.

What Lurks Beneath
Level Design
What Lurks Beneath is a two-player co-op 3D puzzle game with light platforming. Appropriate for younger audiences, the game is playable on a keyboard and controller, or a combination of both, and features simple movement plus two button controls.

Cabin Game
Personal Project
"Cabin Game"(working title) is a first person psychological horror game set during WWII. A middle-aged man is living peacefully by a lake in his boathouse, suddenly his generator goes out and he needs to gather wood to re-fuel it and get power back.



Unity Assets Practice
Level Design
Made a game with pre-made assets from Unity. Decided to make a level inspired by "The Legend of Zelda: Breath of the Wild".
